๐ŸŽฎ A showcase of various projects including gameplay systems, physics experiments, simulations, and full game prototypes.

About These Projects

This collection highlights a range of projects Iโ€™ve developed using Unity, spanning gameplay systems, simulations, and experimental mechanics. Each project focuses on different technical challenges and design ideas.


The work includes everything from physics-driven interactions and procedural systems to VR experiences, inverse kinematics, and real-time gameplay prototypes.


Many of these projects were built to explore new ideas quickly โ€” testing mechanics, refining systems, and pushing performance and responsiveness in different directions.



Highlights

๐ŸŽฎ Multiple gameplay prototypes and systems
โš™๏ธ Custom physics and interaction systems
๐Ÿง  3D inverse kinematics experiments
๐Ÿฅฝ Virtual Reality experiences
๐ŸŒ Procedural worlds and low-poly planet systems
๐ŸŒ€ 2D platformers with unique dimensional mechanics
๐Ÿ“Š Educational and math-based games
๐Ÿงช Open-source R&D and experimental systems